Juul Harks
Engine & Tools
Games programmer studying at Breda University of Applied Sciences, specializing in engine development and tools programming. I enjoy creating tools and systems that streamline workflows and help teams work more efficiently. With experience across custom C++ engines, Unreal Engine, Unity, I bring both technical expertise and strong communication skills to collaborative projects.
In my spare time, I apply programming in my robotics team and game jams. Feel free to get in touch!
Looking for an internship starting Summer 2026
Skills & Tools
Featured Projects
View all
ScriptKit - In-game interpreter plugin
A custom programming language & interpreter for programming games in Unreal Engine.

Ascension Protocol
Intense spatial VR experience built with a custom C++ OpenXR engine. Face enemy swarms from all directions, where failure causes the ground to crumble while success leads to ascension.

Mantis Engine - Custom C++ OpenXR Game Engine
A custom cross-platform C++ engine for Windows and OpenXR-based VR platforms. Including Fruit Ninja & Shooting Range demo.